Post by NKL AeroTom on Sept 19, 2016 16:01:49 GMT
Wehrmacht Vehicles
Motorcycle - BMW R75
Exactly the same as a kubelwagon. (2 Points), except can move 10" and cannot carry infantry. Available all periods. The HMG can only shoot in the front arc (180 degrees from left to right) but the thing can pivot for free so this shouldn't be an issue. Does not capture or contest objectives. This could be used as a generic motorcycle for any faction.
Nebelwerfer 42 - Because we must werf nebel.
14 points, available from Mid War onwards, field gun, must pass a 3+ load check to fire. Fires one shot only per game, and acts like a rocket barrage: large blast (6" diameter) scatters 3D6" and cannot fire beyond 60".
The Nebelwerfer does the same damage as a standard rocket barrage (see the main rules). Does not capture or contest objectives
Wirbelwind
Available in Late War only.
Weapon
Name | Range | Hit | Type | Fires | Notes |
2 cm Flakvierling 38 / Quad Flak | 24" | 4+ | - | Always | 4+ AA Defense, Autocannon: +1 damage vs Infantry |
Name | Cost | Move | Hit | Weapon | Type | Armor: Front | Sides | Rear | Notes |
Wirbelwind | 12 | 4" | 4+ | Quad Flak | - | H | L | L | Hull HMG, FT, OT, AA: 4+, Move or Fire vs Ground targets |
Goliath Tracked Mine
Available from Mid war onwards
Name | Cost | Move | Hit | Weapon | Type | Armor: Front | Sides | Rear | Notes |
Goliath Tracked Mine | 3 | 1" (moves Flat out 2") | - | Explosives | - | L2 | L2 | L2 | Remote Controlled, Explodes, Light Vehicle |
Remote Controlled - Goliath Mines were remotely controlled and trailed a wire behind them - which was 650m / 2,130 ft long. As such Goliath Tracked Mines cannot move more than 24" away from your deployment zone.
Explodes - Goliath Mines were designed to drive under an enemy tank and detonate, they will only do so if they are triggered by the operator. If the goliath is destroyed normally, it is simply removed.
If the Goliath is actually able to get underneath an enemy vehicle, it may be detonated at any time during your turn. It inflicts damage on the target vehicle as if a direct hit from a howitzer. Note that you do not have to roll the 3+ to inflict damage like a regular Howitzer, instead you just roll damage.
In addition, place the 3" blast marker centered on the target vehicle. Resolve the hit as normal for howitzer damage - any infantry or vehicles in the splash damage area must take damage. Vehicles are damaged on a 3+ as usual for a howitzer, infantry take +1 damage.
Goliath Tracked Mines cannot capture or contest objectives.
StuiG 33B (Sturm-Infanteriegeschütz 33B)
Available from Mid war onwards
Weapon
Name | Range | Hit | Type | Fires | Notes |
15cm sIG | 24" | 3+ | +1 | on a 3+ | +2 vs Infantry |
Name | Cost | Move | Hit | Weapon | Type | Armor: Front | Sides | Rear | Notes |
StuiG 33B | 18 | 2" | 3+ | 15cm sIG | +1 | H | L | L | Assault Gun, 3+ load check, Hull Mounted HMG |