beze
Green Recruit
Posts: 2
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Post by beze on Nov 10, 2016 21:28:40 GMT
If I'm not mistaken, it's possible for the publisher to update the files available for download in the customers' Wargame Vault libraries. Is there a plan to fix possible typos and other errors that are found in the books and release the updated versions? Where could suspected typos be reported to?
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Post by NKL AeroTom on Nov 10, 2016 22:54:21 GMT
Yep thats right, we can update the PDFs and everyone who has purchased them can then get the updated version. I've been fixing a few things up and plan to update once everything's looking good. No sense updating for every little typo Feel free to list any errors you've found here if you like. Thanks!
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Post by NKL AeroTom on Nov 14, 2016 7:51:29 GMT
Assault infantry: "Outflanking: If Assault Infantry are Outflanking, they start the game in reserve. Each unit rolls a D6 at the beginning of each turn (including the first). On a 4+ they can can move on from any table edge except inside the enemy’s deployment zone." .... "can can move on" so yeah they dance on doing the can-can throwing grenades left and right. I rectified this typo - which was in all army lists, and makes me ashamed to have put my name as editor Also added that assault infantry are +1 damage vs infantry AND infantry based targets like field guns.
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Post by NKL AeroTom on Dec 17, 2016 9:49:22 GMT
Mortars: Move OR Fire. (so cannot be fired after moving, like a HMG or AT rifle)
This will be added in the update, it currently isn't specified in the rules or army lists.
Japanese Mountain Gun Battery: We decided to change this significantly, treating is more as an indirect field gun, rather than a small howitzer battery.
Japanese Mountain Gun: 36" range. Indirect. +1 damage to infantry within 24". Simply target a unit and roll damage. No template, and no scatter. Vs. Vehicles this weapons functions exactly the same as a mortar, but with 36" range. (So cannot target vehicles unless they are immobilized, then rolls 4+ to hit, and standard damage. Heavy and super heavy tanks cannot be damaged by the mountain gun, Open Topped or Light vehicles are +1 damage, and Open Topped Light Vehicles are +2 damage.)
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